Blender car crash simulation
this is a blender car crash simulation
with this amazing 3d software i did this simulation adding a rigid and soft body to the basic car mesh
this tool is really powerfull but needs a lot of tweaks to work properly
the soft body simulation is unfortunately really heavy for normal pc but i did the same with my notebook, i’m learning how to avoid and be faster with other kind of simulation as rigid body because they are really faster to calculate by any pc
at this stage i’m improving and when i will master this kind of stuff i will share my own tecnique on some tutorials
if you are interested in this kind of stuff let me know and leave a comment about what you would like to learn
here you can find the car model mesh i used Pontiac
you need to do some changes to the mesh because it is too high poly
this is my youtube channel
start to follow this page
and ask questions!